A virtual reality module on mass casualty triage procedures, created for research purposes by the School of Medical and Health Sciences at Edith Cowan University. This prototype is part of a larger exploration of VR training, with both fabricated 3D VR environments as well as 360 video VR experience.
The Mass Casualty Triage VR Simulation project provides students with a unique simulated virtual reality learning experience. Students are presented with a multi-casualty scenario and required to assess and navigate the environment, locate casualties, and perform triage as first responders. The application also provides student assessment and performance feedback.
NOTE: Video from Alpha build.
VIDEO ALT TEXT:
Gameplay video of a city street where a bus crash has taken place. The player moves around the space, and interacts with the people at the scene by checking their vitals and giving them a priority ranking for treatment. At the top of the screen, live video displays the players wearing the virtual reality headset and moving around. Their head and hand movements control their movement in the game.
- Winner, WAITTA INCITE Awards, Most Transformative Impact on Education
- Finalist, WAITTA INCITE Awards Finalist: Most Innovative Enabler in Health Care
- Finalist, Australian Information Industry Association iAwards Finalist
- Finalist, Serious Games Showcase & Challenge – Australasia
- 000 Future, Channel 9
- This VR project helping paramedics deal with disasters just won a top tech award
BEHIND THE SCENES
- Studio: Edith Cowan University
- School of Medical and Health Sciences
- School of Arts and Humanities
- Western Australian Academy of the Performing Arts
- Vicon Blade 3.4.1
- Autodesk Motionbuilder
- Faceware Live
Role: Motion Capture Technician
In this project I was involved in supporting the facial motion capture, recorded directly into Unity, as well as managing and processing the full-body capture with custom hand animations.