A small sample of motion capture content I have worked on in my role as a Mocap Technician at Edith Cowan University. If you would like to find out more about utilising motion capture in an upcoming project, I am available to produce animations remotely, or can arrange sessions for those based in Perth, Western Australia.
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Videos of live scenes of props and actors covered in motion capture markers, and digital animations featuring props and characters with movements based on the real-world recordings. Content includes sword fighting, writing, human characters, and a digital content laid over real-world video.
BEHIND THE SCENES
- Vicon Blade 3.4.1
- Autodesk Motionbuilder
- Autodesk Maya
ROLE: MOTION CAPTURE TECHNICIAN
I specialise in full body motion capture, including full setup, data processing and animation. As a technician, much of my day-to-day work is with researchers or providing workshops and training at Edith Cowan University. I also teach motion capture and compositing at ECU, for the ANI3240: Advanced Digital Video unit.
- 1-2 person full body motion capture,
- Live-streaming for actor training,
- Blade Data Processing,
- Characterisation and Animation Editing in MotionBuilder
- Mocap Prop work,
- Motion Capture for Art Installations
- Motion Capture for Research, via eResearch a Edith Cown University