Last time in Operation Sassafras I outlined the beginnings of my creative project, which moved through the steps outlined by Dennis (2012) as The Brief, Research, Concepts and Development of Ideas. Yet before moving on to actually building anything in blocks, I had to assess the situation in the game world; learn the controls, investigate materials and figure out the scale. This required that I move back once again into the research stage.
Although I consider myself a hardcore gamer (all games, all the time. games-games-games), I am not much of a PC person. So while I can find my way around a controller, be it inverted y axis or southpaw layout, keyboard controls are still quite foreign to me. To familiarise myself with the controls, I set out to do the very first task any blocky minecraft-man must do… build a house. Now normally the act of building a house in minecraft is a necessity, for if you find yourself alone in the dark you are sure to be set upon by zombies and exploding creatures called creepers. However as I will be using creative mode (as previously discussed, this mode has all blocks available, no damage by enemies and flying) the terrors of the night are no danger to me, yet it is still a worthwhile activity to learn the ropes.