This page features a brief overview of my experience, including relevant games and motion capture projects, with links to the associated project portfolio page.
Games Experience
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Black Lab Games
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Stirfire Studios
- Motion Capture Lead, The Dark Room 🔗
- Quality Assurance Manager, Symphony of the Machine
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Hungry Sky
- Game Designer, Beep Repaired
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Other
Motion Capture Projects
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Edith Cowan University
- VR Mass Casualty Triage Simulator 🔗
- Saxophone Injury Prevention and Rehabilitation Research Project
- E/Motion: Digital Acting and Motion Capture Research Project
- Charged Art Installation
- Lectures & Workshops
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Periscope Pictures
- Virtual Whadjuk
Awards
- Trailblazer, International Access Pass (2019)
- Top 30 Women In Games, MCV Pacific (2017)
- Top 100 Women In Games, MCV Pacific (2016)
- 30 Under 30, MCV Pacific (2016)
Community Engagement
- Coordinated the Perth Games Festival (2014 – 2017)
- General Operations, Let’s Make Games (2013 – Current)
Other things…
- Talk: Porting Your Thoughts, Games Connect Asia Pacific (2018)
- Podcast: Party Loaded 146 “Room to Move” (2018)
- Panel: Women in Games, Australian Computer Society (2018) (link)
- Talk: Humans of CoderDojo (2017)
- Mentoring: The Innovator’s Tea Party (2017)
- Panel: Making Games in Perth – The Indie Story, Oz Comic-Con (2016)
- Podcast: Pixel Sift Episode 10 (2016)
- Other: Perth Games Festival Feature, Undercurrent WTV (2016)