About Me

This page features a brief overview of my experience, including relevant games and motion capture projects, with links to the associated project portfolio page. If you are interested in chatting about game development, or have a project you would like to discuss, feel free to contact me on Twitter or via Email.

Banner Illustration of paper cutouts of people holding art supplies and equipment.

Games Experience

  • Black Lab Games

    • DLC Level Designer, Battlestar Galactica Deadlock 🔗
    • Level Designer, Star Hammer: The Vanguard Prophecy 🔗
  • Stirfire Studios

    • Motion Capture Lead, The Dark Room 🔗
    • Quality Assurance Manager, Symphony of the Machine
  • Hungry Sky

    • Game Designer, Beep Repaired
  • Other

    • Consultant, 6 Seasons: Care for Country (ECU)
    • Artist & Designer, HyperSmash Heroes (MossWolf Games) 🔗
    • Artist & Designer, Lonely Barks Club (GGJ)
    • Artist & Designer, ReCAPTIVE (GGJ) 🔗
    • Animator & Designer, Ravelength (GGJ) 🔗
    • Solo Dev, Build In Blocks 🔗
    • Designer, Weld Wars Card Game 🔗

Motion Capture Projects

  • Edith Cowan University

    • VR Mass Casualty Triage Simulator 🔗
    • Saxophone Injury Prevention and Rehabilitation Research Project
    • E/Motion: Digital Acting and Motion Capture Research Project
    • Charged Art Installation
    • Lectures & Workshops


  • Periscope Pictures

    • Virtual Whadjuk



  • Trailblazer, International Access Pass (2019)
  • Top 30 Women In Games, MCV Pacific (2017)
  • Top 100 Women In Games, MCV Pacific (2016)
  • 30 Under 30, MCV Pacific (2016)


Community Engagement


Other things…

  • Talk: Porting Your Thoughts, Games Connect Asia Pacific (2018)
  • Podcast: Party Loaded 146 “Room to Move” (2018)
  • Panel: Women in Games, Australian Computer Society (2018) (link)
  • Talk: Humans of CoderDojo (2017)
  • Mentoring: The Innovator’s Tea Party (2017)
  • Panel: Making Games in Perth – The Indie Story, Oz Comic-Con (2016)
  • Podcast: Pixel Sift Episode 10 (2016)
  • Other: Perth Games Festival Feature, Undercurrent WTV (2016)


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